How are boss profits calculated?
The "value" of a boss is the average profit per kill. It is calculated as follows:
Item Value = Price * Droprate
Boss Value = Sum of all Item Values - Entry Cost
Where do the drop rates come from?
I use the drop rates listed on the wiki. These might not be 100% accurate but they are the best I could find. If you think they are wrong, feel free to open an issue onGithub!
How are gem profits calculated?
The "Level profit" is the price-difference between the game at level 1 and its max (uncorrupted) level."Level + Corrupt" is the expected profit from levelling a gem from level 1 and corrupting a gem from.
"Level + Quality + Corrupt" is the expected profit from levelling a gem from level 1, making it 20% quality, and then corrupting it.
What is "Experience Adjusted Profits?"
This makes the profit normalized with respect to the required experience to level a gem to max level. Awakened and exceptional gems are generally more profitable to level at a per gem basis. However they also require around 5x more experience to reach max level compared to a normal / transfigured gem.
X item has the wrong price!
Currently all item prices are fetched from pulled from poe.ninja and poe.watch so if those prices are wrong then the prices on this site will be as well.
With the addition of Faustus (Currency Exchange) some item prices will generally be slightly off since items traded on the Currency Exchange is not publicly available.